Tuesday, April 7, 2009

Rules of the Game: Q2 2009

What does "Fifteen" represent in "Fifteen and Send Time" (FAST) -- the AKC class that tests a team's distance handling skills?

a. The 15 seconds you get to complete the "Send Bonus"
b. The 15 obstacles that carry points in the course
c. The 15 points you earn by completing the "Send Bonus"

2 comments:

  1. That's correct, Donna! A FAST course is comprised of 15 point-valued obstacles, the obstacles in the Send Bonus, and any additional non-valued obstacles the judge would add for appropriate flow. You earn 20 points by completing the Send Bonus at any time during your course, and collect up to 60 points by completing various obstacles outside the Send Bonus that carry respective values. You can take as much time as you like completing the Send Bonus as long as you complete it before the Standard Course Time (SCT). But, to qualify, you must complete the Send Bonus AND accrue a minimum number of points (different for each level) by completing the point-valued obstacles all before SCT.

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